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Foundational
Grid logic
Switch lights on and off until the clues leave you only one possible board.
5 lessons30 exercises49 min
Understanding0%
What you will learn
- Turn a written clue into an exact constraint on a grid
- Combine counting, comparison and exclusion clues until one board remains
- Plan a sequence of switch presses when one press changes several lights
- Use even and odd counts as a shortcut and as a proof of impossibility
Lessons
Stage 1 / 5Toggles
Up nextSwitch bulbs on and off until every clue holds at the same time.
0/6 exercises Β· 6 required Β· 8 min
Start- Locked
Cascading lights
One press moves several lights at once. Plan the presses, not the lights.
Complete the previous lesson
- Locked
Patterns of lights
A single sentence can describe a whole board. Build the board it describes.
Complete the previous lesson
- Locked
Using parity
Even and odd counts decide questions that counting one by one never could.
Complete the previous lesson
- Locked
Rows and columns
Totals along both axes pin a board down faster than any single clue.
Complete the previous lesson